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Title & AD Listing
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(Click on AD Number to retrieve full text PDF version of document)
Soldier Representation in Modeling and Simulation |
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Authorship Discovery in Blogs Using Bayesian Classification with Corrective Scaling |
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| Violent Islamist Extremism, the Internet, and the Homegrown Terrorist Threat | |
| Avatars, Virtual Reality Technology, and the U.S. Military: Emerging Policy Issues | |
| Implementation of a Multilevel Wiki for Cross-Domain Collaboration | |
| A New Architecture for Improved Human Behavior in Military Simulations | |
Cyber Flag: A Realistic Cyberspace Training Construct |
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| An Exploratory Examination of Social Website Quality | |
| CSL Issue Paper. March 2008, Volume 3-08. New Media and the Warfighter. Workshop Initial Impressions | |
Strategic Mobility 21. Collaborative Regional Web Portal Design, Development and Documentation |
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| Blogs, Cyber-Literature and Virtual Culture in Iran | |
| Design and Implementation of Wiki Services in a Multilevel Secure Environment | |
| Extending DoD Modeling and Simulation with Web 2.0, Ajax and X3D | |
Web-Based Programming for Real-Time News Acquisition |
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| Strategic Mobility 21: Development of Joint Data Standards and Communication Protocols in An Integration Tracking System | |
| Authoring Effective Demonstrations | |
| Building a Virtual Cultural Intelligence Community | |
| Live From the Front: Operational Ramifications of Military Web Logs in Combat Zones | |
Effectiveness of the Army Mentorship Program |
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| New Metrics for Blog Mining | |
| Shake, Rattle and Roles: Lessons from Experimental Earthquake Engineering for Incorporating Remote Users in Large-Scale E-Science Experiments | |
| SocialBrowsing: Integrating Social Networks and Web Browsing | |
ADM001922 |
The Army Science of Learning Workshop (CD-ROM) |
Building High-Performing Commander Leader Teams: Intensive Collaboration Enabled by Information Technology and Knowledge Management |
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Systems Approach to Terrorism: Countering the Terrorist Training Subsystem |
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Information Technology Management: Defense Information Systems Agency Controls of the Center for Computing Services Placed in Operation and Tests of Operating Effectiveness for the Period December 1, 2005, through July 31, 2006 |
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AXL.Net: Web-Enabled Case Method Instruction for Accelerating Tacit Knowledge Acquisition in Leaders |
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Creating the Semantic Battlespace: Narrative Structure for Information Fusion |
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A Web-Portal Based Approach for Knowledge Networks in Support of the Pathfinder Programme |
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Developing a Taxonomy of Characteristics and Features of Learning Systems and Internet Gaming Environments |
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A Concept of Operations for the Use of Emergent Open Internet Technologies as the Basis for a Network-Centric Environment |
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Application of Avatars in Display Design to Support Spatial Awareness under Varying Workload Conditions |
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Videogame-Based Training Success: The Impact of Trainee Characteristics - Year 2 |
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User's Epistle on Text Chat Tool Acquisition |
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Battle Lab Simulation Collaboration Environment (BLSCE): Multipurpose Platform for Simulation C2 |
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Immersive Simulation to Train Urban Infantry Combat |
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Evaluating the Contributions of Virtual Simulations to Combat Effectiveness |
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What a Decade of Experiments Reveals about Factors that Influence the Sense of Presence |
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The World Wide Web of War |
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| High-Tech Terror: Al-Qaeda's Use of New Technology | |
| Building Robust Planning and Execution Systems for Virtual Worlds | |
| Inferring Trust Relationships in Web-Based Social Networks | |
| Generating Predictive Movie Recommendations from Trust in Social Networks | |
| Blogs and Military Information Strategy | |
News Media Industry |
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| TREC-2006 at Maryland: Blog, Enterprise, Legal and QA Tracks | |
The Effectiveness of Instructional Games: A Literature Review and Discussion |
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| Experience Using the Web-Based Tool Wiki for Architecture Documentation | |
| The New Global Information Economy: Implications and Recommendations for Service-Oriented Architectures (SOAs) | |
| Multi-National Information Sharing -- Cross Domain Collaborative Information Environment (CDCIE) Solution. Revision 4 | |
| Speech Intelligibility with Acoustic and Contact Microphones | |
Proof of Concept Trade Study For Type-1 Operator Training |
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| NetIntel: A Database for Manipulation of Rich Social Network Data | |
| Massive Multiplayer Online Gaming: A Research Framework for Military Training and Education | |
| Extensible Modeling and Simulation Framework (XMSF) 2004 Project Summary Report | |
| Extracting Social Networks and Contact Information From Email and the Web | |
| News Media | |
| Plan for the Assessment and Evaluation of Individual and Team Proficiencies Developed by the DARWARS Environments | |
| The Digital Library - The Bulgarian Case | |
| Utilization of Web Services to Improve Communication of Operational Information | |
| Tactical Web Services: Using XML and Java Web Services to Conduct Real-Time Net-Centric Sonar Visualization | |
| A CyberCIEGE Scenario Illustrating Secrecy Issues in an Internal Corporate Network Connected to the Internet | |
| Knowledge Networks for Future Force Training: Illustration of Searching, Retrieval, and Communication Concepts | |
| First Responder Weapons of Mass Destruction Training Using Massively Multiplayer On-Line Gaming | |
The Use of Massive Multiplayer Online Games to Evaluate C4I Systems |
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Implementation of a Human Avatar for the MARG Project in Networked Virtual Environments |
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Design and Implementation of a DSP-Based Control Interface Unit (CIU) |
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Virtual Collaboration: Advantages and Disadvantages in the Planning and Execution of Operations in the Information Age |
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Next Generation Virtual Private Networks |
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Toward XML Representation of NSS Simulation Scenario for Mission Scenario Exchange Capability |
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3D Battlespace Visualization Using Operational Planning Data |
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System Evaluation of Hardware and Software for a Streaming Multimedia Server Using the Multicasting Protocol |
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X-Bone |
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Design and Test of the Cross-Format Schema Protocol (XFSP) for Networked Virtual Environments |
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Using XML/HTTP to Store, Serve and Annotate Tactical Scenarios for X3D Operational Visualization and Anti-Terrorist Training |
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Realistic Avatar Eye and Head Animation Using a Neurobiological Model of Visual Attention |
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| A Methodology for the Development of Secure Vertical Web Portals | |
| Algorithmic Issues in Network Design and in Information Access | |
| Knowledge Web Concept and Tools: Use, Utility, and Usability During the Global 2001 War Game | |
| Coercive Narratives, Motivation and Role Playing in Virtual Worlds | |
The Design, Implementation and Use of Web-Technologies to Facilitate Knowledge Sharing: A `Real-World' Application |
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| Toward a New Generation of Virtual Humans for Interactive Experiences | |
| Network Application Server Using Extensible Mark-Up Language (XML) to Support Distributed Databases and 3D Environments | |
| Army Science Board 2001 AD HOC Study "Knowledge Management | |
Computer Supported Collaborative Environment for Virtual Simulation of Radiation Treatment Planning |
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| Making Virtual Baby Alive | |
| Anatomical Models for Virtual Reality and Web-Based Applications | |
| A Tele-Instruction System for Ultrasound Probe Operation Based on Shared AR Technology | |
| Intensive Knowledge Discovery from Heterogeneous Distributed Data and Knowledge | |
| Dynamic Scalable Network Area of Interest Mangement for Virtual Worlds | |
| Developing Articulated Human Models from Laser Scan Data for Use as Avatars in Real-Time Networked Virtual Environments | |
| Learning to Work in Collaborative Environments | |
| Principles and Application of Geographic Information Systems and Internet/Intranet Technology | |
| AASERT: Dynamic Training of Humans and Tutoring Agents | |
| Digital Leadership: Priorities for Army Digitization | |
Acquiring Real World Spatial Sklls in a Virtual World |
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| DMT-RNet: An Internet-Based Infrastructure for Distributed Multidisciplinary Investigations of C2 Performance | |
| An On-Line Occlusio-Culling Algorithm for Fast Walkthrough in Urban Areas | |
| Web-Based 3D Technology for Scenario Authoring and Visualization: The Savage Project | |
| Architectural Design and Prototyping of a Web-Based War Game Simulation for Campaign Planning Exercises | |
| Digital Logistics | |
The Future Tactical Truck System Advanced Collaboration Environment -- Description and Benefits |




